Honors English Major Wants to Change the Game

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Growing up, she didn’t really play a lot of video games. Shannon Haas would occasionally log time with the odd Nintendo game here and there on the Game Cube, but that was about it.

Although she had always wanted to play video games, a childhood focused on academics and extracurricular activities left little time for what Haas considered a frivolous pursuit. It wasn’t until she started college that she found herself with the flexibility to finally explore the world of gaming.

“I didn’t really play video games or interact with video games at all during middle school and most of high school, which is rare for someone who would refer to themselves as a gamer,” she says, noting that these days she does in fact consider herself a gamer.

As she’s delved into the immersive world of avatars, fantastical graphics and outrageous plots, Haas has been struck by the hypersexualized portrayal of female characters, particularly in some of the industry’s most popular franchises. (Ever heard of Grand Theft Auto?)

After airing her frustrations in an English paper last spring, Haas decided to delve deeper into the issue at the urging of her professor, Tim Carens, who was intrigued by the subject. This summer the pair received grant funding through the College’s Summer Undergraduate Research with Faculty program to study the content of video games within the context of scholarly feminist and media studies. Haas plans to use her research as the basis for her bachelor’s essay.

For more of this story, visit The College of Charleston Magazine!

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