Acoustics and Music Lab

Overview

The lab merges research in computer science with acoustics, music, sound, interaction, and avant garde forms of music composition and performance, as well as music technology.

Research topics include:

  • sonification and interaction design
  • spatial audio and virtual/augmented reality
  • music performance and digital musical instruments
  • interfaces for musical expression, including sensors and hardware
  • interactive audio and game audio
  • telematic performance

We explore all aspects of computer science (artificial intelligence, big data, human computer interaction, etc.) as they contribute to the above areas.

Research Students

The following students are doing research in the lab:

  • Pangur Brougham-Cook
  • Paul Helling
  • Kyle Stewart

Lab Equipment

The following is a partial list of the lab’s equipment:

  • 16 Genelec 8030B studio monitors
  • 2 Genelec 7050B studio subwoofer
  • MOTU 16A audio interface
  • 8 Presonus Eris E5 studio monitors
  • MOTU 8M audio interface
  • 2 Behringer TRUTH B2031A active monitors
  • 1 Behringer Xenyx X2442 16-input mixer
  • 1 Apple Mac Pro, and various other computers
  • various wide-screen TVs and monitors
  • 3 Kinect v2 sensors
  • 3 Myo myoelectric sensors
  • 1 LeapMotion sensor
  • various accelerometer, gyro, and GPS sensors (smartphones)
  • Ambisonics software (e.g., Zirkonium, Spat, Harpex, Ambisonic Toolkit, ambiX, etc.)
  • Ableton, Reaper, MAX/MSP, PureData, JythonMusic, etc.
  • Sennheiser Ambeo VR microphone & MixPre-6 Audio Recorder
  • Zoom H2n Recorder
  • Samsung Gear 360 4K VR Camera
  • Behringer DeepMind 12D 12-voice analog synthesizer
  • various Roland guitar synthesizers (GR-55, GR-20, etc.)
  • various MIDI controllers (M-Audio, AKAI, Keith McMillen, Behringer, etc.)

Current Opportunities

We are always looking for motivated, bright students to contribute to ongoing research projects.  If interested, please contact the Lab Director.

Also, see:

  • Cube Fest 2018 – a festival for multi-channel works and installations.
  • NIME 2018 – the International Conference on New Interfaces for Musical Expression gathers researchers and musicians to present research in the intersection of interface design, human-computer interaction, and computer music.
  • MOCO 2018 – the International Conference on Movement and Computing explores how computer science can contribute to a deeper understanding of movement expression and communication, and how to design and develop new movement interfaces.
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